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Post by deathlyblade on May 7, 2013 13:44:04 GMT -5
Hello everybody, for those of you who don't know me i'm a commander in WvW. Now to the point, i got to thinking last night on how to get more people in WvW, but i want your suggestions also. One way i thought of is a pretty easy one. Promote the server in PvE, many PvE players have never played WvW before and those that have may not know what the new match up is like (i know the SF match up was gruesome for me my first time and i wouldn't have been a WvW player unless it was for my guild at the time), and second is inviting friends/guildies to come help out when needed, theres more people on the server then whats in WvW at given points in time. Any suggestions would be amazing and could help the server get win.
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Post by Dan on May 7, 2013 14:08:48 GMT -5
There are numerous problems with attempting to accumulate numbers through our server's PvE Division:
1) Many come in with the mindset of "full zerker signet build huehuehuehue" and are unwilling to change.
2) Only around a third of our PvE players will even consider downloading TeamSpeak and joining our channels.
3) Spam chatter in the wrong channels.
I could list more, but... eh. Instead, I'll list some choice quotes I've received from fresh PvE players in our TeamSpeak.
"You DO realize this is just a game, right? It doesn't matter if we stack on you or not, so stop getting mad when we don't."
"INCOMING ZERG." How many? "AROUND FOUR."
"Yeah, I don't really like thinking about my other skills when I'm playing. That's why I run full signets on my Warrior."
"Running a bunker build is optional. I still kill people, and I'm zerkers."
"Stop telling me to use (skill suggested) all the time."
"Yeah, but you do more damage with a great-sword than a hammer."
"I'm down, PICK ME UP. PICK ME UP. PICK ME UP. PICK ME UP. PICK ME UP."
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Post by Samhaim on May 7, 2013 18:20:35 GMT -5
So what if they run zerkers or not? We don't need everyone on the server to be running a bunker build and forming the zergball of death, i thought that mindset had left the server already.
You'll never teach PvE players anything by just stacking and telling them to use X skill now, you have start with small things like roaming groups and scounting, teaching how to aggro a camp and how to take it by yourself. Besides thats what we need more of anyways, more people on the map that can at least tell us what is going on at X location and break off from the zerg to go cap camps instead of bringing 20 to cap everything we lost instead of using our numbers in a smart way and saving us a lot of time.
Theres no point in shunning PvE players, there are players willing to learn new things everywhere, you just need to know how to approach them about it, and we've seen it before that being cooky and arrogant towards a group of people is not the right way to do it.
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Post by deathlyblade on May 7, 2013 18:41:36 GMT -5
So what if they run zerkers or not? We don't need everyone on the server to be running a bunker build and forming the zergball of death, i thought that mindset had left the server already.
You'll never teach PvE players anything by just stacking and telling them to use X skill now, you have start with small things like roaming groups and scounting, teaching how to aggro a camp and how to take it by yourself. Besides thats what we need more of anyways, more people on the map that can at least tell us what is going on at X location and break off from the zerg to go cap camps instead of bringing 20 to cap everything we lost instead of using our numbers in a smart way and saving us a lot of time.
Theres no point in shunning PvE players, there are players willing to learn new things everywhere, you just need to know how to approach them about it, and we've seen it before that being cooky and arrogant towards a group of people is not the right way to do it. I very much agree with with this, we are to on our own now, take some from HoD, yeah they are glassy, they all are thieves, but glass can be good in zergs, if we can teach hem how to use it correctly and not spam 2222222222222222 (a thief reference because i am a thief) in a zerg v zerg, it takes time, but thats the thing we have in t8. Time.
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Post by xnuggetx on May 7, 2013 18:53:54 GMT -5
Samhaiim is mostly correct. all we need now is to get the PvEer's into WvW, hook them on it then show them a better way to play. If we get every new WvWer into the "pain train" strait off the bat it's not going to be as spectacular for them. I had been WvWing for a couple month's before I learned the "Pain train" but when I learned it, it was all that much more amazing because I could see how effective it was!
That being said, I do know the pain of rallying enemy players off new player's Zerca build's. I think the best way to approach this is to push for Toughness builds in the TS. It's not like new WvWer's are going to jump into TS strait up anyway.... They will play around in WvW for a day or two then See the "join our TS" message and may try it then.
/RANT - The only thing holding us back as a server is our small WvW player Crew. if we can't get transfer's in that are willing to be a part of the community then our next best option is to recruit PvEr's to WvW! I'd rather have a few new Zerca player's rallying some enemy's than never get any new player's in WvW. /RANT OVER.
Hahahahaha
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Post by deathlyblade on May 7, 2013 19:27:01 GMT -5
You've always wanted to do the /RANT and /RANT OVER thing haven't you nugget?
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Post by xnuggetx on May 7, 2013 19:33:28 GMT -5
I'm sure everyone knows I'm not an aggressive guy. So when I "/RAT" you know SHIT IS GETTING SERIOUS! XD
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Post by Dan on May 7, 2013 20:20:40 GMT -5
So what if they run zerkers or not? We don't need everyone on the server to be running a bunker build and forming the zergball of death, i thought that mindset had left the server already. Running zerker gear in WvW is the equivalent to wearing shin guards when you're playing basketball and trying to score a touchdown. No. Just no. You'll never teach PvE players anything by just stacking and telling them to use X skill now, you have start with small things like roaming groups and scounting, teaching how to aggro a camp and how to take it by yourself. I picked up on the "stacking" tricks on the very first day that [VK] came knocking on our doors for their one week vacation. And believe me, they were a lot harsher in teaching us their ways than the current group of regulars in the TeamSpeak. I'm fairly certain that the PvE portion of our server can handle being called "dumb puggers" until they actually start changing their builds and mindset. ...you just need to know how to approach them about it, and we've seen it before that being cooky and arrogant towards a group of people is not the right way to do it. Informing someone that they're playing the game inefficiently is not being cocky or arrogant; if people really can't handle just a little bit of criticism in their life then WvW will never be a fun game for them. We didn't get blue turf by sitting around singing Kumbaya and complimenting each other on our "unique" high crit/damage-output builds.
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Post by Samhaim on May 7, 2013 21:32:21 GMT -5
Running zerker gear in WvW is the equivalent to wearing shin guards when you're playing basketball and trying to score a touchdown. No. Just no. I picked up on the "stacking" tricks on the very first day that [VK] came knocking on our doors for their one week vacation. And believe me, they were a lot harsher in teaching us their ways than the current group of regulars in the TeamSpeak. I'm fairly certain that the PvE portion of our server can handle being called "dumb puggers" until they actually start changing their builds and mindset.
Informing someone that they're playing the game inefficiently is not being cocky or arrogant; if people really can't handle just a little bit of criticism in their life then WvW will never be a fun game for them. We didn't get blue turf by sitting around singing Kumbaya and complimenting each other on our "unique" high crit/damage-output builds.Any build can work in WvW as long as you know what you're doing and what situations you can and cannot get yourself into. If you picked up on the "stacking" tricks on the very first day, thats great for you, but you were not a fresh player coming out of PvE trying to understand the basics of WvW, and whats the point in calling people "dumb puggers", is it to make you feel better about how long you've been on WvW? Because i can't see one good reason to be doing that, and if you think thats the only way to teach people then you're simply not fit for the task. I agree that informing that they're playing the game inefficiently is not being cocky or arrogant, but it depends on how you approach it. If you're just calling people "dumb puggers" left and right cause they're not using the "l33t bunker build 4ever<3" while not fully explaining why you want them to use it or what they'll get out of it and what they'll be able to do, then you're not doing any good for anyone and you're just making the "dumb puggers" to resent said build and throwing away the chance to get valuable allies in the future, and thats not very smart considering we don't have that many people on to begin with. Losing one player here and there might not seem much but in the end it adds up, and that could be 20 more players in a map getting things done.
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Post by Dan on May 7, 2013 23:27:42 GMT -5
Any build can work in WvW as long as you know what you're doing and what situations you can and cannot get yourself into. Roaming by yourself or with three other people? Go for the zerkers, idgaf. Want to go with the zerg and TeamSpeak, though? Bunker build is always superior.
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kelthadis
Sanguis et Tonitrus - Hardcore WvW
Posts: 18
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Post by kelthadis on May 7, 2013 23:39:42 GMT -5
/RANT - The only thing holding us back as a server is our small WvW player Crew. if we can't get transfer's in that are willing to be a part of the community then our next best option is to recruit PvEr's to WvW! I'd rather have a few new Zerca player's rallying some enemy's than never get any new player's in WvW. /RANT OVER. This is only partially true. Playing the meta correctly and coordinating efficiently would also go a long way.
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Post by Samhaim on May 8, 2013 0:05:37 GMT -5
Lets keep in mind that TeamSpeak was not made for the "Pain Train" only, roamers can become scouts and give you map awareness or they can team up with other roamers and attack multiple targets at once in a organized way.
TeamSpeak is a powerful tool, using it for only one thing would be a waste of potential.
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Post by Archilese on May 8, 2013 0:15:57 GMT -5
We can promote all the WvW we like at the end of the day if people don't find it fun they won't play.
Lets focus on getting the optimal amount of the people that do WvW instead of 40 people running around in a zerg wiping groups of 5 zomg this we took everything in EB huehuehuehue oh wait Henge is smart and took everything in our border and ET's with 10 people.
Focus on building your guilds and running in groups of 10-15 in each border and HOLDING stuff for several ticks.
Run Guild vs Guild events to improve overall skill, promote this website and optimal builds.
Everybody needs the mindset of trying to be the best instead of thinking about how we are so outnumbered and have bad coverage, even during our best coverage we rarely get over a 300 point tick.
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Post by Nicholas S Lin on May 8, 2013 0:36:05 GMT -5
We can promote all the WvW we like at the end of the day if people don't find it fun they won't play. Lets focus on getting the optimal amount of the people that do WvW instead of 40 people running around in a zerg wiping groups of 5 zomg this we took everything in EB huehuehuehue oh wait Henge is smart and took everything in our border and ET's with 10 people. Focus on building your guilds and running in groups of 10-15 in each border and HOLDING stuff for several ticks. Run Guild vs Guild events to improve overall skill, promote this website and optimal builds. Everybody needs the mindset of trying to be the best instead of thinking about how we are so outnumbered and have bad coverage, even during our best coverage we rarely get over a 300 point tick. I agree with most of what Archilese said. People where possible should go into WvW for the first few times with members of their guild and maybe joining up with a existing zerg of similar players/guild so that they get use to WvW combat. They will or should then observe what its all about. But I must add that ideally a single guild should attempt to grow in numbers so that they can field 10-20 members in WvW during their prime-time. This is obviously a large enough group to take a tower(usually) and a few camps. This will build guild comradery - which I think is very important - since when they become better geared and experienced will translate to tight co-operation with the map's main zerg.
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Post by xnuggetx on May 8, 2013 0:41:53 GMT -5
/RANT - The only thing holding us back as a server is our small WvW player Crew. if we can't get transfer's in that are willing to be a part of the community then our next best option is to recruit PvEr's to WvW! I'd rather have a few new Zerca player's rallying some enemy's than never get any new player's in WvW. /RANT OVER. This is only partially true. Playing the meta correctly and coordinating efficiently would also go a long way. Yes well I do agree, but I feel as though we have hit that "cap on skill getting us score" proof of this is that we are now 2nd. Officially we are still the lowest pop server in WvW including ET (Once KWBH leave's ET they will most likely be) but the only reason we overtook ET is our skill and team synergy. Don't get me wrong we still have much to improve but we will never make up for the 20-30k+ difference in score with HOD without more Pop. More proof of this is when GOM was here they had a nite crew close to 3 times the size of ours. Our 10-15 ppl could not stop there 45+ splitting up into 2 group's of 20+ and hitting 2 area's at once. We would see sword's on hills go and wipe them, see sword's on bay go wipe them. Oh look we lost hills cause they went back again. We had far more skill but without the pop we will continue to suffer. EDIT: Also in this case splitting what little force we had was not an option due to many reasons. Again dont get me wrong, we can become more skilled and i look forward to that! Skill has brought us a long way and can take us even further, but if we truly want to move up the Tier's past the bottom of T7 than we need more Pop.
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