Combo Fields and finisher
Apr 2, 2013 14:00:58 GMT -5
Post by eriond on Apr 2, 2013 14:00:58 GMT -5
Hope this helps everyone, wanted to be as thorough as possible.
BLAST FINISHERS
Guardian
-Judgment: Tome of Wrath (elite)
-Mighty Blow: Hammer
-Purifying Blast: (underwater) secondary skill of purify|Trident
-Shield of Wrath: Focus
Warrior
-Arcing Arrow: Longbow
-Banner of Defense
-Banner of Discipline
-Banner of Strength
-Banner of Tactics
-Battle Standard (elite)
-Earthshaker: Hammer burst skill
-Plant Standard: When holding a banner
-Stomp
-Stomp: Rampage version (elite)
Engineer
-Big Ol' Bomb: Bomb kit (f2-f4)
-Booby Trap: (downed skill) even when you are down, you can still contribute to your combo fields if you are in one
-Detonate: Throw Mine
-Detonate Flame Turret
-Detonate Healing Turret
-Detonate Net Turret
-Detonate Rifle Turret
-Detonate Rocket Turret
-Detonate Thumper Turret
-Magnetic Inversion: secondary skill of magnetic shield
-Rocket Boots
-Shockwave: Thumper Turrent (f2-f4 skill)
-Supply Crate
Ranger
-Tail Swipe (drakes)
Thief
-Cluster Bomb
Elementalist
-Arcane Wave: Utility
- Churning Earth: Dagger Offhand
-Comet: Focus
-Dragon's Tooth: Scepter
-Earthquake: Dagger Offhand
-Eruption: Staff
- Detonate: (underwater)secondary skill of Ice Wall
- Magnetic Wave: Focus
-Phoenix: Scepter
-Thunderclap: Conjure Lightning Hammer
-Elementalist Trait that acts as a blast finisher: Evasive Arcana: (only when attuned to earth though)
Mesmer
-The Prestige: Torch
Necromancer
-Necrotic Traversal: Secondary skill of Summon Flesh Wurm
-Putrid Explosion: Secondary skill of Summon Bone Minions
-Putrid Mark: Staff
LEAP FINISHERS
Guardian
-Leap of Faith: Greatsword
Warrior
-Bulls Charge
-Dash: Rampage (elite)
-Eviscerate: Axe Burst skill
-Savage Leap: Sword Skill
-Shield Bash: Shield SKill
Engineer
-Jump Shot: Rifle (only works on initial leap, not the landing)
Elementalist
-Flame Leap: Conjure Flame Axe
-Lightning Leap: Conjure Lightning Hammer
-Magnetic Grasp: Dagger mainhand
-Tidal Wave: (underwater) water attunment
Ranger
-Monarch's Leap: Sword mainhand, secondary skill of Hornet's Sting
-Swoop: Greatsword
Ranger Pets
-Brutal Charge (boars)
-Brutal Charge (canines)
-Charging bite (shark)
-Crippling Leap (Canines)
-Icy Pounce (Snow Leopard)
-Rending Pounce (lynx)
Mesmer
-Illusionary Leap: sword mainhand
-Swap: secondary skill after activating Illusionary leap
-Phase Retreat: staff
-Illusionary Swordsman: Sword Offhand
Charr
-Rocket Jump: Charrzooka (elite)
PROJECTILE FINISHERS
Warrior
100% Finisher
-Aimed Shot: 100% finisher |Rifle
-Blade Trail: 100% Finisher |Greatsword
-Brutal Shot: 100% finisher |Rifle
-Impale: 100% Finisher |Sword offhand
-Kill Shot: 100% Finisher |Rifle Burst
-Mariner's Shot: 100% Finisher |Underwater Harpoon Gun
-Pin Down: 100% Finisher| Longbow
-Throw Axe: 100% Finisher |Axe
-Throw Bolas: 100% Finisher |Utility
-Throw Boulder: 100% finisher |Rampage (elite)
-Tremor: 100% Finisher | Offhand Mace
20% Finisher
-Bleeding Shot: 20% finisher |Rifle
-Dual Shot: 20% Finisher |Longbow
-Volley: 20% Finisher | Rifle
Engineer
100% Finisher
-Launch Personal Battering Ram: f2-f4 skill |Launch Battering Ram
- Surprise Shot: f2-f4 skill |Rifle Turrent
-Throw Wrench: f2-f4 skill |tool kit
-Throw Shield: secondary skill after static shield
-Retreating Grapple: (underwater)
-Timed Charge: (underwater)
-Net Wall: (underwater)
20% Finisher
-Explosive Shot: Mainhand pistol
-Hip Shot: Rifle
-Tranquilizer Dart: Elixir Gun
-Homing Torpedo: (underwater)
Ranger
100% Finisher
-Concussion Shot: Shortbow
-Counter Throw: (underwater) secondary skill of counterstrike |Spear
-Crippling Shot: Shortbow
-Crippling Talon: Dagger offhand
-Crippling Throw: Greatsword: secondary skill of Counterattack
-Hunter's Shot: Longbow
-Path of Scars: Axe Mainhand
-Point Blank Shot: Lonbow
-Quick Shot: Shortbow
20% Finisher
-Crossfire: Shortbow
- Long Range Shot: Longbow
-Rapid Fire: Longbow
-Ricochet: Axe mainhand
-Splitblade: Axe mainhand
Thief
100% Finisher
-Black Powder: Pistol Offhand
-Body Shot: Pistol Mainhand
-Dancing Dagger: Dagger offhand
-Disabling Shot (shortbow)
-Disabling Shot (harpoon gun)
-Escape: (underwater) harpoon gun
-Headshot: Pistol Offhand
-Piercing Shot: (underwater) harpoon gun
-Scorpion Wire: Utility
-Shadow Shot: Dagger/Pistol
-Shoot Rifle (stolen)
-Sneak Attack (pistol mainhand stealth)
-Throw Lava Rock (stolen)
- Throw Net (stolen)
-Throw Rock (stolen)
-Throw Scale (stolen)
20% Finisher
-Deluge: (underwater) Harpoon gun
-Repeater: Pistol with no offhand
-The Ripper (underwater)harpoon gun
-Trick Shot: Shortbow
-Unload: Dual Pistol
-Vital Shot: Pistol mainhand
Elementalist
100% Finisher
-Arcane Blast: Utility
-Frost Volley: Confure Frost Bow
-Hurl: Secondary Skill of Rock Barrier
-Shockwave: Staff
-Stoning: Staff
20% Finisher
-Rock Blade: (underwater) earth attunment
-Stone Shards: Scepter
Mesmer
100% Finisher
- Magic Bullet: Pistol Offhand
-Mirror Blade: Greatsword
20% Finisher
-Phantasmal Duelist
Charr
100% Finisher
- Fire Rocket: Charrzooka (elite)
-Heat Seeker: Charrzooka (elite)
20% Finisher
-Rocket Spray: Charrzooka (elite)
Necromancer
20% Finisher
-Necrotic Grasp: staff
WHIRLING FINISHERS
Guardian
-Binding Blade: Greatsword
-Protector's Strike: Mace Mainhand
-Whirling Wrath: Greatsword
Warrior
-Cyclone Axe: Axe Mainhand
-Staggering Banner: Used in Banner of Defense
-Staggering Blow: Hammer
-Whirling Axe: Axe Offhand
-Whirlwind Attack: Greatsword
Ranger
-Whirling Defense: Axe Offhand
-Chilling Whirl (from Juvenile Blue Jellyfish and Juvenile Rainbow Jellyfish)
-Immobilizing Whirl (from Juvenile Red Jellyfish)
Elementalist
-Fiery Whirl (from Conjure Fiery Greatsword)
-Tornado
Thief
-Dagger Storm: Elite
-Death Blossom: Dual Dagger
-Whirling Axe (stolen) |from warriors
Mesmer
-Phantasmal Warden: Focus
- Phantasmal Berserker: Greatsword
Necromancer
- Deadly Catch: (underwater) spear
Engineer
-Tornado (from Elixir X)
BLAST FINISHERS
Guardian
-Judgment: Tome of Wrath (elite)
-Mighty Blow: Hammer
-Purifying Blast: (underwater) secondary skill of purify|Trident
-Shield of Wrath: Focus
Warrior
-Arcing Arrow: Longbow
-Banner of Defense
-Banner of Discipline
-Banner of Strength
-Banner of Tactics
-Battle Standard (elite)
-Earthshaker: Hammer burst skill
-Plant Standard: When holding a banner
-Stomp
-Stomp: Rampage version (elite)
Engineer
-Big Ol' Bomb: Bomb kit (f2-f4)
-Booby Trap: (downed skill) even when you are down, you can still contribute to your combo fields if you are in one
-Detonate: Throw Mine
-Detonate Flame Turret
-Detonate Healing Turret
-Detonate Net Turret
-Detonate Rifle Turret
-Detonate Rocket Turret
-Detonate Thumper Turret
-Magnetic Inversion: secondary skill of magnetic shield
-Rocket Boots
-Shockwave: Thumper Turrent (f2-f4 skill)
-Supply Crate
Ranger
-Tail Swipe (drakes)
Thief
-Cluster Bomb
Elementalist
-Arcane Wave: Utility
- Churning Earth: Dagger Offhand
-Comet: Focus
-Dragon's Tooth: Scepter
-Earthquake: Dagger Offhand
-Eruption: Staff
- Detonate: (underwater)secondary skill of Ice Wall
- Magnetic Wave: Focus
-Phoenix: Scepter
-Thunderclap: Conjure Lightning Hammer
-Elementalist Trait that acts as a blast finisher: Evasive Arcana: (only when attuned to earth though)
Mesmer
-The Prestige: Torch
Necromancer
-Necrotic Traversal: Secondary skill of Summon Flesh Wurm
-Putrid Explosion: Secondary skill of Summon Bone Minions
-Putrid Mark: Staff
LEAP FINISHERS
Guardian
-Leap of Faith: Greatsword
Warrior
-Bulls Charge
-Dash: Rampage (elite)
-Eviscerate: Axe Burst skill
-Savage Leap: Sword Skill
-Shield Bash: Shield SKill
Engineer
-Jump Shot: Rifle (only works on initial leap, not the landing)
Elementalist
-Flame Leap: Conjure Flame Axe
-Lightning Leap: Conjure Lightning Hammer
-Magnetic Grasp: Dagger mainhand
-Tidal Wave: (underwater) water attunment
Ranger
-Monarch's Leap: Sword mainhand, secondary skill of Hornet's Sting
-Swoop: Greatsword
Ranger Pets
-Brutal Charge (boars)
-Brutal Charge (canines)
-Charging bite (shark)
-Crippling Leap (Canines)
-Icy Pounce (Snow Leopard)
-Rending Pounce (lynx)
Mesmer
-Illusionary Leap: sword mainhand
-Swap: secondary skill after activating Illusionary leap
-Phase Retreat: staff
-Illusionary Swordsman: Sword Offhand
Charr
-Rocket Jump: Charrzooka (elite)
PROJECTILE FINISHERS
Warrior
100% Finisher
-Aimed Shot: 100% finisher |Rifle
-Blade Trail: 100% Finisher |Greatsword
-Brutal Shot: 100% finisher |Rifle
-Impale: 100% Finisher |Sword offhand
-Kill Shot: 100% Finisher |Rifle Burst
-Mariner's Shot: 100% Finisher |Underwater Harpoon Gun
-Pin Down: 100% Finisher| Longbow
-Throw Axe: 100% Finisher |Axe
-Throw Bolas: 100% Finisher |Utility
-Throw Boulder: 100% finisher |Rampage (elite)
-Tremor: 100% Finisher | Offhand Mace
20% Finisher
-Bleeding Shot: 20% finisher |Rifle
-Dual Shot: 20% Finisher |Longbow
-Volley: 20% Finisher | Rifle
Engineer
100% Finisher
-Launch Personal Battering Ram: f2-f4 skill |Launch Battering Ram
- Surprise Shot: f2-f4 skill |Rifle Turrent
-Throw Wrench: f2-f4 skill |tool kit
-Throw Shield: secondary skill after static shield
-Retreating Grapple: (underwater)
-Timed Charge: (underwater)
-Net Wall: (underwater)
20% Finisher
-Explosive Shot: Mainhand pistol
-Hip Shot: Rifle
-Tranquilizer Dart: Elixir Gun
-Homing Torpedo: (underwater)
Ranger
100% Finisher
-Concussion Shot: Shortbow
-Counter Throw: (underwater) secondary skill of counterstrike |Spear
-Crippling Shot: Shortbow
-Crippling Talon: Dagger offhand
-Crippling Throw: Greatsword: secondary skill of Counterattack
-Hunter's Shot: Longbow
-Path of Scars: Axe Mainhand
-Point Blank Shot: Lonbow
-Quick Shot: Shortbow
20% Finisher
-Crossfire: Shortbow
- Long Range Shot: Longbow
-Rapid Fire: Longbow
-Ricochet: Axe mainhand
-Splitblade: Axe mainhand
Thief
100% Finisher
-Black Powder: Pistol Offhand
-Body Shot: Pistol Mainhand
-Dancing Dagger: Dagger offhand
-Disabling Shot (shortbow)
-Disabling Shot (harpoon gun)
-Escape: (underwater) harpoon gun
-Headshot: Pistol Offhand
-Piercing Shot: (underwater) harpoon gun
-Scorpion Wire: Utility
-Shadow Shot: Dagger/Pistol
-Shoot Rifle (stolen)
-Sneak Attack (pistol mainhand stealth)
-Throw Lava Rock (stolen)
- Throw Net (stolen)
-Throw Rock (stolen)
-Throw Scale (stolen)
20% Finisher
-Deluge: (underwater) Harpoon gun
-Repeater: Pistol with no offhand
-The Ripper (underwater)harpoon gun
-Trick Shot: Shortbow
-Unload: Dual Pistol
-Vital Shot: Pistol mainhand
Elementalist
100% Finisher
-Arcane Blast: Utility
-Frost Volley: Confure Frost Bow
-Hurl: Secondary Skill of Rock Barrier
-Shockwave: Staff
-Stoning: Staff
20% Finisher
-Rock Blade: (underwater) earth attunment
-Stone Shards: Scepter
Mesmer
100% Finisher
- Magic Bullet: Pistol Offhand
-Mirror Blade: Greatsword
20% Finisher
-Phantasmal Duelist
Charr
100% Finisher
- Fire Rocket: Charrzooka (elite)
-Heat Seeker: Charrzooka (elite)
20% Finisher
-Rocket Spray: Charrzooka (elite)
Necromancer
20% Finisher
-Necrotic Grasp: staff
WHIRLING FINISHERS
Guardian
-Binding Blade: Greatsword
-Protector's Strike: Mace Mainhand
-Whirling Wrath: Greatsword
Warrior
-Cyclone Axe: Axe Mainhand
-Staggering Banner: Used in Banner of Defense
-Staggering Blow: Hammer
-Whirling Axe: Axe Offhand
-Whirlwind Attack: Greatsword
Ranger
-Whirling Defense: Axe Offhand
-Chilling Whirl (from Juvenile Blue Jellyfish and Juvenile Rainbow Jellyfish)
-Immobilizing Whirl (from Juvenile Red Jellyfish)
Elementalist
-Fiery Whirl (from Conjure Fiery Greatsword)
-Tornado
Thief
-Dagger Storm: Elite
-Death Blossom: Dual Dagger
-Whirling Axe (stolen) |from warriors
Mesmer
-Phantasmal Warden: Focus
- Phantasmal Berserker: Greatsword
Necromancer
- Deadly Catch: (underwater) spear
Engineer
-Tornado (from Elixir X)